Yu-Gi-Oh! Master Duel is a unique game even for experienced TCG duelists, as it uses the OCG banlist instead. As such, the meta is drastically different from what they've been used to, with entirely new cards that are not accessible in the TCG normally.
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As such, the Hand Trap pool in Master Duel is much more important to look at. Hand Traps are special cards that act as interruptions that can be played directly from your hand. While most of these are actually Monster cards, there are a few Trap Cards that can act as Hand Traps as well.
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10/10 D.D. Crow
In Yu-Gi-Oh!, plenty of decks take full advantage of the Graveyard. Meanwhile, very few decks take advantage of cards that are banished. As such, D.D. Crow makes for a solid Hand Trap to put a wrench in Graveyard-focused decks' plans.
At the cost of a simple discard, D.D. Crow lets you banish any card in your opponent's Graveyard. It can get Monsters, Spells, and Trap cards, giving it a bit more versatility than other similar cards. D.D. Crow's usefulness depends on the meta, but it's still among the best Hand Traps when it becomes relevant.
9/10 Ghost Belle & Haunted Mansion
Ghost Belle & Haunted Mansion is another Graveyard hate card, and one of the best ones at that. Essentially, if a card or effect tries to move a card from the Graveyard to any other place, it can negate that activation.
It's a very versatile card, and with how prevalent taking things out of the Graveyard are in the modern game (be it by banishing or special summoning), Ghost Belle & Haunted Mansion is likely always a good inclusion in a deck. Ghost Belle & Haunted Mansion is very good at what it does, and can completely shut down a turn if it's used at the right time.
8/10 Artifact Lancea
In the TCG, Artifact Lancea comes and goes in the meta depending on what the top decks are. When you discard it, you can completely shut down the ability to banish cards for the entire turn. This effect can be used if it's ever on the field as well.
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With Master Duel, plenty of powerful meta decks rely on being able to banish their cards. Thunder Dragon and Virtual World are both decks that tend to fold against an Artifact Lancea, making for an incredibly powerful counter Hand Trap for decks that are banished, and sometimes even Graveyard focused.
7/10 PSY-Framegear Gamma
PSY-Framegear Gamma is such a powerful Hand Trap that it is currently Semi-Limited, meaning you can only use two copies of it in a deck. PSY-Framegear Gamma even requires running a vanilla Tribute Summon Monster, and despite needing to run a brick in your deck, it is still played.
So long as you control no Monsters, you can use PSY-Framegear Gamma's effect to negate any Monster effect the opponent uses and destroy the Monster. It will even bring some bodies onto the field, special summoning both itself and PSY-Frame Driver onto the board.
6/10 Effect Veiler
Effect Veiler is one of the oldest relevant Hand Traps in Yu-Gi-Oh!, and continues to see play to this day. On your opponent's turn, you can discard it to negate the effects of that Monster for the rest of that turn. Despite not being able to use this effect on your turn, it's still a card you won't mind seeing.
It's a Spellcaster Tuner Monster, so it can be used to bring out Crystron Halqifibrax, and then Link Climb into Selene, Queen Of The Master Magicians to bring Effect Veiler back. This can be topped off with a final Link into Accesscode Talker to be able to most likely board wipe and OTK.
5/10 Droll & Lock Bird
Droll & Lock Bird has always been a staple Side Deck card (and sometimes even Main Deck) depending on the meta. When there are tons of decks in the meta that continuously add cards from their deck to their hand, Droll & Lock Bird comes in the save the day.
After the opponent performs their first search, Droll & Lock Bird can be discarded to lock the opponent out from doing this the rest of the turn. With Master Duel, decks that do this are quite common. It can even be used to shut off Maxx "C," assuming you're done adding cards from your deck to your hand yourself.
4/10 Infinite Impermanence
The biggest notable Hand Trap that's actually a Trap card, Infinite Impermanence comes with a plethora of useful effects. So long as you control no other cards on the field, you can activate it from your hand to negate the effects of a Monster for the turn. It can be done to interrupt an opponent's combo or to shut off or bait a negate on the opponent's field before you start your plays.
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In a pinch, it can be Set in a specific column, as it negates the effects of all cards in it for the rest of the turn. This can shut down Floodgates, but the opponent can also forget about it and play a card in that column, negating it.
3/10 Nibiru, The Primal Being
Nibiru, The Primal Being is one of the ultimate punishments against Combo Decks. Every duelist always worries when they hit their fifth summon, as that means Nibiru, The Primal Being can be dropped at any time.
When it's activated, it tributes all the Monsters on the field, getting around every kind of protection (except the very select few Monsters that can't be tributed). It does give the opponent a Token that tends to have high stats, but most decks can easily take care of it. You even get to special summon Nibiru, The Primal Being itself, so you can use it for Extra Deck plays on your own turn.
2/10 Ash Blossom & Joyous Spring
Ash Blossom & Joyous Spring in the TCG is one of the best Hand Traps ever printed, but with Master Duel, it's extra useful. Ash Blossom & Joyous Spring can basically negate the effect of any card that moves a card from the deck to anywhere else (the only exception being to the Extra Deck).
Many decks search their deck or special summon from it, making Ash Blossom & Joyous Spring great. Not only is it good for that, but it can negate the effect of Maxx "C," the most played Hand Trap in all of Master Duel.
1/10 Maxx "C"
TCG players have not had to live with Maxx "C" for quite some time. However, the OCG has it completely unrestricted, meaning that the same is true for Master Duel. By discarding it, any time the opponent special summons a Monster, you get to draw a card.
There is basically no downside to Maxx "C," and with how common special summoning is, every deck runs it. Drawing cards in Yu-Gi-Oh! is the best effect in the game, so being able to draw multiple cards, including cards that can deal with the opponent's board, makes Maxx "C" the best Hand Trap in Master Duel by a significant margin.
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Another huge benefit to Infinite Impermanence is that not only is it a hand trap you can use on your opponent's first turn, you can play it on your first turn as well, as long as your field's empty. That helps you play through your opponent's monsters, sort of like Forbidden Chalice or a one-hit Dark Ruler No More.How many hand traps do you need to play Yugioh? ›
Typically you'll probably run a combined total of five, six, or nine hand traps. But I'll also include seven and eight in there as well, to better demonstrate the power of diminishing returns; overloading your deck on defense isn't always optimal.What is the best card in master duel? ›
- 8/10 Called By The Grave.
- 7/10 Lightning Storm.
- 6/10 Nibiru, The Primal Being.
- 5/10 Knightmare Unicorn.
- 4/10 Crossout Designator.
- 3/10 Infinite Impermanence.
- 2/10 Ash Blossom & Joyous Spring.
- 1/10 Maxx "C"
Maxx "C" is a type of card known as a "hand trap" — a card that you can activate from your hand during your opponent's turn. For this guide, we're going to look at other generic hand traps that can disrupt your opponent's turn.Can Ash blossom negate traps? ›
How to Use the Hand Trap Ash Blossom. Ever since her debut, Ash Blossom remains arguably the best "hand trap" of all time, able to discard herself to negate an effect that would add a card to hand or summon/send a card from deck.What cards negate hand traps? ›
- "Debunk" can be used to stop and banish hand traps.
- "Divine Wrath" can stop any monster effect including those that are activated from the hand.
- "Macro Cosmos" neutralizes hand traps that specifically state they need to be sent to the graveyard to activate.
In the current format, the usual amount of hand traps is between nine and twelve, but some decks run even more of them. A 40-card deck with nine hand traps draws one of them to opening hand 74% of time, while with 53-card deck, players would have to play twelve hand traps to achieve a similar probability.What is the best hand trap in Yugioh? ›
- 8/10 Artifact Lancea.
- 7/10 PSY-Framegear Gamma.
- 6/10 Effect Veiler.
- 5/10 Droll & Lock Bird.
- 4/10 Infinite Impermanence.
- 3/10 Nibiru, The Primal Being.
- 2/10 Ash Blossom & Joyous Spring.
- 1/10 Maxx "C"
Starter cards are responsible for the consistency of your deck. You should play 11 to 13 of them.What is the strongest deck in Master Duel? ›
Tri-Brigade Zoodiac is currently the best meta deck in Yu-Gi-Oh Master Duel. The biggest reason behind this deck's success is due to the compatibility between the two archetypes.
As of February 2022, Swordsoul Tenyi is the best competitive deck in Yu-Gi-Oh. Consistent search and summon power that goes into some of the best Synchro monsters in the entire game, backed up by powerful hand-traps and other disruption cards is too good to beat.What is the most powerful Yu-Gi-Oh card? ›
Anyone who has ever had even the slightest interest in the Yu-Gi-Oh! franchise has likely heard of the legendary Blue-Eyes White Dragon. It is the strongest regular Normal Monster in the game and an icon known as a bringer of destruction.Is Maxx C banned TCG? ›
Cards. Forbidden Yu-Gi-Oh! cards are cards deemed too powerful to have in any of your decks and include the seemingly humble Pot of Greed and the overpowered Maxx “C”.Is effect veiler better than Ash? ›
If you can't stop the summon you could argue that Veiler's still the better pick than Ash Blossom specifically; Veiler negates all of Electrumite's effects while Ash Blossom merely negates its second ability. Both hand traps leave Elecrumite on the field, and that's a big problem since it's a Link Monster.Can solemn strike negate hand traps? ›
"Debunk" can be used to stop and banish hand traps. "Divine Wrath" and "Solemn Strike" can stop any monster effect, including those that are activated from the hand.Can gamma negate ash? ›
Countering Ash Blossom
In the run-up to Maximum Crisis there was lot of hype surrounding PSY-Framegear Gamma. Gamma is a one-card solution to Ash Blossom and other hand traps, but you can only activate it when you don't control any monsters.
Ash WILL negate branded fusion, even if branded lost is face up on field. We have to understand the wording, Branded lost ONLY prevents the activations from getting negated, ash blossom NEGATES effects and avoids lost. If branded fusion is ashed are you still locked into only summoning fusions.Can Ash Blossom negate red eyes Fusion? ›
They can still activate ash and ash will negate red eyes fusion.Does Mind Drain stop hand traps? ›
This card is useful against hand traps. See Activates from your hand for a full list of cards that this card prevents from activating. Note that some hand traps are able to chain to this card.Is hand trap match evenly? ›
Evenly Matched is a Trap Card that serves as a great way to catch up to your opponent in a Duel. At the end of the Battle Phase, you can activate Evenly Matched to force your opponent to banish cards face-down from their field until they control the same number as you!
Honest is the only Hand Trap Monster who doesn't have zero attack on this list. You can play it like a normal monster and return it to your hand during the Main Phase.Does infinite impermanence follow to grave? ›
If the card has left the field then is activating it's effect in the graveyard then no. There is no such negation effect that follows a specific card to a new location in the game.Is effect veiler limited? ›
This is of Super Rare rarity. From the Order of Chaos: Special Edition set. You will receive the Limited Edition version of this card.How do you use infinite impermanence? ›
Infinite Impermanence is a cool new Trap Card that, like Evenly Matched, you can activate from your hand if you control no cards. When you do, Infinite Impermanence lets you target a face-up monster your opponent controls and negate its effect until the end of the turn.What set is infinite impermanence in? ›
Infinite Impermanence - Flames of Destruction - YuGiOh.What can ghost ogre negate? ›
So the effect that negates the monster that special summon is a continuous pecked. So if a monsterCan Imperm be chain blocked? ›
No you cannot chain block against veiler and imperm because they target they don't have to be directly chained to the activation.Can effect veiler negate Dragoon? ›
Try the monster-negating hand trap Effect Veiler; not only does this stop Dragoon's summon, your opponent still has to pay 2000 life points as an activation cost.
If you can't stop the summon you could argue that Veiler's still the better pick than Ash Blossom specifically; Veiler negates all of Electrumite's effects while Ash Blossom merely negates its second ability. Both hand traps leave Elecrumite on the field, and that's a big problem since it's a Link Monster.Is effect veiler a dude? ›
Effect Veiler - Duel Devastator (DUDE)
Macro Cosmos also stops Duelists from using the effects of popular monsters like Effect Veiler and Maxx “C”.How many infinite impermanence should you run? ›
Infinite Impermanence is an excellently balanced negation card with the only downside being that it is not a Counter Trap Card. Hand Traps are always going to score high, and this one has the versatility to be more useful on the field. Run three forever. Click here to read more Yu-Gi-Oh!Is infinite impermanence permanent? ›
Impermanence is infinite, meaning that it is constant and continues on throughout the course of time and that from the beginning of time and into the ever-distant future, nothing will last forever.Can you use impermanence under skill drain? ›
IP applies a lingering effect, it's not really something you can negate with skill drain.What pack is forbidden droplet in? ›
Forbidden Droplet - OTS Tournament Pack 16 - YuGiOh.What pack is Cyber Dragon infinity in? ›
- Cyber Dragon Infinity (MP16-EN237) - Mega Pack 2016 - 1st Edition - Secret Rare.What secret pack has infinite impermanence? ›
Included in the Master Pack
You can also get Infinite Impermanence from the Master Pack.